Breath of the Dragon


Major Combat Update 

              Breath of the Dragon:

The Breath of the dragon update fixes Combat glitches with both player npc's. 

Major Rewrite to combat code, Cleaned it up and fixed the combat bugs that preexisted.

- Added Heavy Class Abilities For combat. (Nerfed Combat Recovery)

Other Bug Fixes

-Fixed error with ship skins select.

-Fixed Jump Gate error keeping lock through gate and shooting npc.


Setting up for :

Spring Event

Files

Stars Online 194 MB
Jan 25, 2021

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The one about a final game content update.

Hello, first I want to say thank you to everyone who has been playing and keeping up with  Stars Online Pirate Invasion. It has been wonderful developing this game and its seasonal content. I spent these past few weeks combing my code looking for bugs and errors, well also adding and editing in the last few game features. 

-Fixed mission op errors. (Kills not counting towards progress, mission 4 bugs with locking, and the dreadnought not doing dmg, and rockets not doimg damage.)

- reajusted npc lvls and how npc speed is effected by lvls. (Speed adjustment stoped npcs from being zippy )

- Added in explosive drones. Explosive drones are a major game changer to farming npcs. It also required a complete change over the combat code.  Can be obtained from skeleton chest. Best effective use of the ability is to stack 3 drones and the npcs. Then fly into them well being in combat with them. The drones will only detonate when in combat and when your ship colides into a nother enemy ship. Deals 400 damage per drone to a max of 1200.

-radiation zone and asteroid belt got a variable change. 

- players who bought or unlocked premium wont loose credits on death, and if you have a repair credit it will auto repair your ship.  So you wont have to reaquip your gear.

- The comet story mission is extremely hard but is very rewarding. You can farm it to unlock your very own comet ship. (Super Heavy Class)

-lowered the event timer to 4000 instead of 12000.  4k is 10 minutes. Added Comet invasion as a new event type to the game. Also game events will have a gerented event on log in then a random event on multiple log ins. So your 1st will be different every day. Giving you the chance to try each one every log in. Log in bonus will remain the same giving you parts, or a peace of gear. 

- increased spawn rate for resources, ammo crates, free space mission beacons. (Fixed errors with free space beacons causing them to not work as intended.)

Combat tracking patches

- buffed drone ring to spawn drones quicker.

- changed the battle drone and combat drone layout to ark behind the ship. (Visual update)

- the ships from the ship trio package now give a x2 exp gain.

-remuved the whats new news section from back page and replaced it with game lore.  You can unlock new in game lore by killing npc's and meeting the stranger.

-Story dialouge change mission ops and the stranger dialouge changed to more accurately tell you a small back ground story and to more accurately mach game lore.

- New To mining lab. Skeleton chest roller, now for 10 keys you can roll a more guarantee on ship ability and skins. Also a class system. Yep choose 1 of 3 classes you can reset for exp. You research skills by using exp. These skills will give you powers and buffs to use. The classes are The Lurker, The Mechanic,  The Technician. 

A quick breakdown at how getting skills work. 

Requires exp / LVLS 

Resources

Credits 

Time ( may take you a week)

Or a free space task to do. 

These will unlock your next skill. Much like your new gear your skill is cross ship.

Only one class can be active at a time.

Reseting will loose all progress you made, and will have to start at ground zero when going to a new class. 

Reseting depending on how far in you are will take lvls.  A full skill reset will take 20 lvls. 

The Lurker

Skills: Damage buff lvl1 + 15 (max 3 and at lvl3 get larger looking lasers.)  4th skill research and unlock all 3 but can only use 1 to progress, a choice of combat ship ability. Final skill is a Cloak. 

 Cloak is player active and makes you friendly to the enemy untill you shoot.

The Mechanic

Skills: Hp boost lvl1+50(max 3 gives golden hp bar) skill 4 same as lurker but a choice of drone defence or repair ability.  Final skill is a repair becon. Drops a becon that heals your ships shilds and hp 150 for few seconds.

The Technician

Skills: Shield boost lvl1+50 (max 3 gives green shield bar) choice between smart ammo CPU, explosive drone, back up shields. Final skill is mine field. Drops 5 mines max. Deals 400 damage each.  When ever a npc flys over it. Also capable of doing splash damage if you get multple npcs to fly over it. 

Final update drops at the end of the month.

The Comet will soon be among us. 

Your Arcticworld Team.

Join us on discord: https://discord.gg/EVw2bHU

Join are mc server: we use mech and magic lite are server address ArcticWorld.mc.gg

(2 edits)

The one about squishing bugs.

As we know pests can be a problem and its are top priority to give you the best experience possible. 

This upcoming update will address the following before moving into the final season the comet.

- Mission ops 2 Scout leaders not working properly.

- A patch for total little comets. 

- Npc speed adjustment

- change how npc lvl's work 

- lower npc lvls for mission ops

- increase spawn rate on free space mission beacons.

- increase resource spawn rate.

- add explosive drone ship ability to the game.

- One last final look over of the code before posting the last game update.

This update will drop at the end of the month a long with the final season.

Thank you for playing Stars Online 1 Pirate Invasion. We look forward to tue future when Stars Online 2 The Rise of Darkness drops in a couple of years!

(1 edit)

8*Breath of the Dragon Extended*

Sorry for not posting lately most the bug fixes and pre existing bugs get mentioned in the update log. 


  < Current bugs>

<Game Patches and fixes>

Combat fix

Infinite exp and credit fix and patch

Patch for updating user settings with extensions

Clicking priority patch (click prioritizes npc's , resources, ammo crates, skeleton chest, ship movement.)  The reason why movement is last is due to every time you would goto click something you would start moving instead.

Infinite npc fix (when npcs stack on top of eachother)

Ammo crate spawning fix (an accidental line of code was preventing the spawn timer from incrementing)

Code clean up cleaning up the paint method so its not doing more work then ot has to. *fixes the fps reader. Fps now reads as intended. 

Ship ability fixes * General bugs and power buffs.

Ship skin fixes * General fic with skin not showing on some ships.

Visual Update ui fixes *General this and that

Season pass fixes fixed season pass resetting when it wasnt supposed to.

Promo code fixes *General fix with it saying a code isnt valid when it worked and credited the account.

Mission op fixes (some missions werent cycling right) 

Buffs and nurfs

Buffed npc's gave them lvls

Nurfed there stats especially scouts (do to a behavior update they became way to strong for new pilots to handel.)

Buffed small class ships to help new player progression.

Buffed some ship abilities

Defence drone and drone ring now summons drones quicker buy 30 seconds rather then a minute.

Combat and battle drones got a damage buff. (May turn them into tokens.  And put a spawn timer on them.

Rocket launcher original power was buffed and rocket reload changed, and fixed it a glitch where it would load and trigure outside of battle.

Ammo converter CPU woros as the new ammo type didnt want to risk splicing into users base setting one mistake could cause a bunch of patches and a loss in gear, or a complete reset.  This ammo type / converter uses ammo you have to make a shot that does both shield absorbing and damage dealing.

Thinking about adding a unique ship ability to all ships. Originally abilities where unique to heavy class ships. 

If you find any bugs I havent found and fixed and mentioned in this post feel free to comment I will do my best to patch them and deliver a good quality 2d space shooter!